Dragon Ball: Time & Space Game Improvements Showcase #3

  • Today we are showcasing even further game enhancements, lots of in-game settings have been added and further improvements to combat elements and camera.

    Additions to in-game settings:

    • Camera Field Of View
    • Rotation Speed
    • Camera Offset X / Y
    • Enable/Disable Invert Camera X / Y Rotation
    • Enable/Disable Crosshair
    • Enable/Disable "Quick Skill Cast" (Skills are instantly casted when button pressed)
    • Enable/Disable "Auto Focus Target" (Focus is applied whenever an enemy has been targeted)
    • Enable/Disable "Focus Target Locks Camera" (Camera follows the focused target)

    Crosshair Update:

    • By default white and invisible if mouse is active. Turns red if skill is being casted and attack able enemy is within hit range.

    Combat Skill Updates:

    • Hit Detection - The hit detection of beam skills (like kamehameha, masenko, super flash gun, ..) adjusted to properly work in 3D World Space
    • Skill Indicator - Beam skills now have different skill indicator which works in 3d instead of 2d space. They now use width, height & depth

    Camera Update:
    We've upgraded the whole camera system, camera movement is a lot smoother than before as shown in the video giving the overall game a more cinematic feel and a much more improved depth of field

    Display Spoiler


    Image

    External Content youtu.be
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!